Development of 3D Coordinate Transformation Math
April 16, 2019 5:57 AM
Hi. I need someone familiar with 3D hybrid Cartesian/polar/cylindrical/spherical coordinate systems and transformation math who can help me develop an idea for a new twist on an old technology. I see this project unfolding in two phases: 1) Baseline coordinate transformation equations and their inverses; 2) adding polynomial error corrections and their inverses. Possible 3rd phase could involve numerical methods considerations depending on how far I decide to go with this.
This is a non-defense-sector application. NDA will be required.
payscale: Negotiable
job type: contract
This is a non-defense-sector application. NDA will be required.
payscale: Negotiable
job type: contract
This job has been filled.