Senior Software Engineer - Nintendo Wii
October 9, 2006 3:07 PM

The Senior Software Engineer will develop C++ game code for the Nintendo Wii including work in some of the following areas: gameplay, controller integration, 3D graphics and pipeline tools.

Responsibilities
· Plan and design large engineering systems for game applications
· Maintain the project code base including version control
· Document code through comments and additional materials
· Design & develop tools that may be required during production of a game product
· Participate in design discussions & other meetings with team leads
· Contribute to TDD creation, engine design & scheduling with the Lead Engineer
· Participate in TDR
· Regular builds & assist in verifying integrity
· Mentor software engineers
· Diagnose bugs within, and related to, game or larger systems
· Work directly with Lead Engineer on overall code architecture
· Communicate with other engineers to ensure smooth interfacing of other systems

Required Skills
· Proficient in C/C++
· Understanding of intermediate to advanced concepts of operating systems, compilers, and computer architecture
· Passion for playing and creating fun games
· Good organizational skills
· Demonstrable problem solving abilities
· Strong math skills including trigonometry and linear algebra
· Ability to verify legal eligibility to work in the USA
· 3D graphics and/or AI programming experience
· Debugging skills

Required Experience
· 3+ years of programming in the games industry

Desired
· Experience in any of the following:
o Torque engine programming
o Physics
o Camera control systems


Required Education
· Bachelors Degree in Computer Engineering, Computer Science, or Electrical Engineering or equivalent knowledge


payscale: $80-$90K and up (based on experience)
job type: full-time
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