Development of 3D Coordinate Transformation Math
April 17, 2019 11:07 AM
Hi. I need someone familiar with 3D hybrid Cartesian/polar/cylindrical/spherical coordinate systems and transformation math who can help me develop an idea for a new twist on an old industrial technology. I see this project unfolding in two phases:
1) Baseline coordinate transformation equations and their inverses, including projection of rotating vectors in space and time ...
2) Adding polynomial error corrections and their inverses
Possible 3rd phase: Numerical methods considerations, depending on how far I decide to go with this.
This is a non-defense-sector application. NDA will be required. Work from home.
payscale: Negotiable
job type: contract
1) Baseline coordinate transformation equations and their inverses, including projection of rotating vectors in space and time ...
2) Adding polynomial error corrections and their inverses
Possible 3rd phase: Numerical methods considerations, depending on how far I decide to go with this.
This is a non-defense-sector application. NDA will be required. Work from home.
payscale: Negotiable
job type: contract